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Intellectual Production #6: Learning Through Game Design

Task: Time to twine! Create a meaningful way of representing two readings through a twine creation of your own. It MUST be multimodal (image/text/sound). There are LOTS of fora to get help, so make sure to check those out. https://twinery.org/


Readings:

  1. Kafai, Y. & Burke, Q. (2015). Constructionist Gaming: Understanding the Benefits of Making Games for Learning. Educational psychologist, 50, 4, 313-334.

  2. Tran, K. M. (2016). “Her story was complex”: A Twine workshop for ten- to twelve-year-old girls. E-Learning and Digital Media, 13(5–6), 212–226. https://doi.org/10.1177/2042753016689635





To play the game, download the HTML file and open in your browser, or check out the code by opening it in your own Twine!

*Note: music will not work in Chrome, please use Safari :)


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